Mulvey, L. (2009 [1975]) 'Visual Pleasure and Narrative Cinema' in Visual and Other Pleasures, Basingtoke, Palgrave.
Tuesday, 11 October 2016
Study Task 1 - Triangulation - Women as Image, Man as Bearer of the Look
Laura Mulvey, a past activist feminist and now practicing professor of film, famously creates the ideas of the male gaze in her most famous work, where she outlines the 'sexual imbalance' in cinema (Mulvey, 2009 [1975], p.19). Mulvey goes on to explain the two different roles that each gender take; the male being active and the female passive and strengthens this argument with a quote from Budd Boetticher who states 'the woman has not the slightest importance' (Boetticher in Mulvey 2009 [1975], p. 20). It is then told how patriarchy has an overall effect on culture and thus affecting the way cinema works, however this could be challenged today as feminism is much more recognised. 'The male protagonist is free to command the stage' (Mulvey, 2009 [1975] p.21) and here Mulvey reinforces her idea of the male having control over the production and situation in general. Looking at modern cinema we can see how sexism still exists, yet there are females working in every part of the industry and even directing huge blockbusters. In comparison the the time that Mulvey wrote her text, things have changed quite drastically in this sense. Numerous author's writings have emerged from Mulvey's argument, either to acknowledge her points or to dispute them. McDonald (1998), Storey (2008) and Mulvey (2009 [1975]) all comment on how the male is not seen in an erotic way and is represented differently compared to the female in cinema. For example, McDonald in Dyer's 'Stars' (1998), illustrates how the male uses 'aggressive' looks in order to 'divert their erotic potential'. This states the ways, purposefully or not, how the males make themselves separate from this sexualisation. On the other hand, in modern day cinema can we now see signs of the female gaze where the sexualisation of men is apparent. Storey (2008), justifies Mulvey's points as well as McDonald's as he goes on to state that male audiences fix their gaze on the male character in order to 'satisfy ego formation'. This is an interesting point as McDonald states the characters stray away from sexualisation of themselves and Storey explains they do this to influence a more egotistical perspective on their male character. The ego idea behind male characters in film can still be seen today as we have strong, masculine super heroes who promote this idea of a strong male who has control and is responsible.
Mulvey, L. (2009 [1975]) 'Visual Pleasure and Narrative Cinema' in Visual and Other Pleasures, Basingtoke, Palgrave.
Mulvey, L. (2009 [1975]) 'Visual Pleasure and Narrative Cinema' in Visual and Other Pleasures, Basingtoke, Palgrave.
Monday, 10 October 2016
Reading Texts - Seminar
- Professor of film
- Feminist Activist
- Born in the 1950s
- Published essay in 1975
- Avant-garde filmmaker
Key Points:
- In cinema there is a difference between the roles of men and women
- Men project themselves onto characters
- The Male Gaze
- 'To-be-looked-at-ness'
- Active (male) / Passive (female)
- Patriarchy and its effect on culture
Important Quotes:
- 'Traditionally, the woman displayed has functioned on two levels: as erotic object for the characters within the screen story and as erotic object for the spectator within the auditorium.'
- 'The male protagonist is free to command the stage, a stage of spatial illusion in which he articulates the look and creates the action.'
- 'the woman has not the slightest importance'
- 'woman displayed as sexual object is the leitmotif of erotic spectacle'
- '... as the bearer of the look of the spectator'
Thursday, 6 October 2016
Wednesday, 27 April 2016
COP Final Evaluation
This context of practice module has been a great way to look at animation as not only a form of entertainment but also a medium to send a message, and has also given me the opportunity to analyse animation as a genre instead of just take it as is.
I approached this module with little knowledge about the context behind animation and I have learnt from lectures and seminars that there are many different layers and ideas behind it as a subject. As I didn't know much before starting this module, it allowed for me to be very open minded about the topics we looked at, however I decided that the topic 'how does animation construct our ideas of gender' was the most interesting out of the ones we were given. I really enjoyed researching different sources and looking at different animations in seminars that I may not have come across myself and I think that this has really opened up my ideas about animation and that it can come in so many different forms.
The practical side was really interesting as I was able to apply what I had been researching to this side of the module and even though the essay and research was my favourite part I still found this was really useful to allow myself to have a hands on experience with the topic. I felt that in this part of the module I could have created a better animation as in the principles as my character could have moved more smoothly and it's all a little robotic. As I had researched a lot into Disney, it was easy for me to create a certain style with my animation and this wouldn't have worked as well without doing so. I can take from this that I definitely need to work on my practical skills in animation to make a more effective one, however I feel that this is something that will come with time. On the other hand, one of my strengths within this module was that I was able to managed my time very well with lots of time to tweak and go over my essay.
If I were to approach this module again I wouldn't pick another topic as I enjoyed looking at this one so much, however I think I would have spent a little bit more time working out my frames and inbetweens to get a smoother animation. I also may have liked to try a different medium such as stop motion or oil to create my animation as I might have played it safe by choosing to work digitally. Furthermore, what I can take from this module is that I need to experiment a little more with my mediums that I choose to use and this way I will get a better outcome and also everything I have learnt about the genders in animation and how they are portrayed. This has opened my eyes to the power that you have as an animator and should always consider the way that the audience can take it and how this may effect them.
I approached this module with little knowledge about the context behind animation and I have learnt from lectures and seminars that there are many different layers and ideas behind it as a subject. As I didn't know much before starting this module, it allowed for me to be very open minded about the topics we looked at, however I decided that the topic 'how does animation construct our ideas of gender' was the most interesting out of the ones we were given. I really enjoyed researching different sources and looking at different animations in seminars that I may not have come across myself and I think that this has really opened up my ideas about animation and that it can come in so many different forms.
The practical side was really interesting as I was able to apply what I had been researching to this side of the module and even though the essay and research was my favourite part I still found this was really useful to allow myself to have a hands on experience with the topic. I felt that in this part of the module I could have created a better animation as in the principles as my character could have moved more smoothly and it's all a little robotic. As I had researched a lot into Disney, it was easy for me to create a certain style with my animation and this wouldn't have worked as well without doing so. I can take from this that I definitely need to work on my practical skills in animation to make a more effective one, however I feel that this is something that will come with time. On the other hand, one of my strengths within this module was that I was able to managed my time very well with lots of time to tweak and go over my essay.
If I were to approach this module again I wouldn't pick another topic as I enjoyed looking at this one so much, however I think I would have spent a little bit more time working out my frames and inbetweens to get a smoother animation. I also may have liked to try a different medium such as stop motion or oil to create my animation as I might have played it safe by choosing to work digitally. Furthermore, what I can take from this module is that I need to experiment a little more with my mediums that I choose to use and this way I will get a better outcome and also everything I have learnt about the genders in animation and how they are portrayed. This has opened my eyes to the power that you have as an animator and should always consider the way that the audience can take it and how this may effect them.
COP Visual Response - Animation Evaluation
Here is my finished animation as visual response to COP1 called 'Sabella' :)
My aim was to create an animation that tackled the subject of gender in animation and how it is represented, so I wanted to play with the idea of Disney Princesses.
In this animation I have created my own Disney princess Sabella, and it shows her walking home to her cottage and once getting inside revealing her true self to the audience. I wanted my message in this animation to be series, however I still wanted it to have that quite comedic effect to it as well. I used a Disney soundtrack for the first part of my animation to really establish the atmosphere and late used a heavy metal track to show the funny side to things.
Tuesday, 19 April 2016
Title Cards in Disney!
As part of my animation I wanted to spice it up and really make it feel like a Disney animation and when going to make titles I thought of just putting the plain white text on a black background but then I thought back to Disney's beautiful titles card that they use. I thought that it would be fun to recreate some of my own by using inspiration so below are a few title cards that I really liked.
Even though Disney still make modern title cards for the films I especially like the old technicolour animations as the style is much more appealing and magical to me. I have taken inspiration from a couple of their title cards and made my own which are shown below! It was really fun making these title cards and in the future I would like to make more if I get to make any more animations that are in this style.
Monday, 18 April 2016
More Progress!
So I am actually done with all of my scenes now and I am so relieved! All I have to do now is piece them all together and come up with my final animation. Below I have put a few line tests.
I had lots of fun animating these two scenes as they were meant to be comedic but also sending the message I wanted to get across about how gender is not something that can be defined by the way you look. These scenes worked really well I found, however if I were to do anything different I would make her corset throw a little quicker as if she put more effort into it. It seems to fly out of the way magically, but the animation is set in a magical world which might just save me!
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